Turn Order Fix

turnorderfix

Link to the Script itself: Turn Order Fix
Last Updated: 2009.05.30

For those that are using the default battle system, you’ve probably realized sooner or later that turn order is only calculated once at the start of each turn and retains that order even if speed has been changed in between turns. This means that enemies which your actors have slowed on the same turn will still act in the same order calculated for that turn. Agility status effects and the like do not take effect until the following turn, which may become rather useless for some. This script fixes that and recalculates turn order after each and every action.

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IF YOU ARE HAVING PROBLEMS WITH THESE SCRIPTS, REVIEW THE TROUBLESHOOTING PAGE FIRST!

3 Responses to “Turn Order Fix”

  1. YERD – Scene Battle ReDux « Pockethouse Says:

    [...] Turn Order Fix (2009.05.30) (txt) [...]

  2. tcf8rfc Says:

    lol i like how u used the ms players to match the chars its creative xD

  3. Uniquesone Says:

    What is that for an extension on the screen?

    I mean that you can see your own party members in fight.
    Thanks

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